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Expert curated STEAM products
Education support included
Curriculum ready resources
Schools can pay by invoice

Product Description

The fischertechnik STEM Coding Max kit (with Li Ion battery) lets students build, program, and control advanced robots, providing hands-on experience in STEM, robotics, and coding with extended playtime from the rechargeable battery.

In a self-directed and app-guided manner, students learn how to handle everyday tasks, starting with simple basic exercises and progressing to more complex circuit challenges. Using an easy-to-operate controller, a range of practical sensors and actuators, an intuitive programming app, and high-quality fischertechnik components, they tackle tasks from their everyday lives.

This hands-on and problem-based learning approach promotes technical, methodological, personal, and social competencies at various levels. Digital competencies and basic programming knowledge are essential components of secondary education today. With STEM Coding Max, this foundational education can be acquired through engaging and didactically prepared everyday examples.

Learning Objectives
Realising everyday tasks in Information Technology and Robotics Transferring conceptual models to everyday applications Developing technical, methodological, personal, and social competencies Learning program sequences and basic computational structures Learning block- and text based programming for an easy-to-use controller Understanding and applying the functions and interconnections of actuators and sensors Pre-vocational orientation in mathematical, scientific, technical, and/ or informational directions

What's in the box

  • RX Controller
  • Gesture sensor
  • Color sensor
  • Proximity sensor
  • Brightness sensor
  • 2x XS Motor
  • 3x LED
  • 4x Mini Touch Sensor
  • 1x Reed switch
  • USB-C 9V Battery
  • Wheels, gears, threaded spindles, joints, and basic building blocks

Product Specifications

Brand Fischertechnik
Model name / number SKU:571906

Curriculum Alignment

STEM Coding Max with Li Ion battery

Key learning objectives

  • Realising everyday tasks in Information Technology and Robotics
  • Transferring conceptual models to everyday applications
  • Developing technical, methodological, personal and social competencies
  • Learning program sequences and basic computational structures
  • Learning block- and text-based programming for an easy-to-use controller
  • Understanding and applying the functions and interconnections of actuators and sensors
  • Pre-vocational orientation in mathematical, scientific, technical and/or informational directions
Get in Touch
Red robotic vehicle model on a simulation track, with children engaged in STEM learning activities.

Apps & Software

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Children engaging in a hands-on science project in a classroom, showcasing teamwork and creativity.

Exclusive building instructions

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Smiling boy engaged in creative play with building blocks in a classroom, showcasing learning through hands-on activities.

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Why Creative Hut?

Creative Hut partners with educators to deliver STEAM learning that works in the classroom. Every product we offer is selected with curriculum relevance, practical use, and student engagement in mind.From curriculum-aligned resources to ongoing education support and school-friendly purchasing, we’re here to help you deliver learning with impact.

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