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Creative Hut Blog

A teacher discusses drones with two students in a classroom to encourage STEM education and coding skills.
  • by Simon Davenport

5 Reasons why Drones are perfect for STEM Education!

Drones are an incredibly powerful resource for inspiring students to develop STEM skills for future careers. In this post, we explore five reasons why having them in the classroom can help to make STEM fun, engaging and inspiring. 1. They...

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Modern esports lab with multiple computer stations and ergonomic chairs at St Malachy's College.
  • by Simon Davenport

St Malachy's College Open Their CH Esports Lab

The world of creative education is on the rise, with more teachers & schools wanting to maximise the opportunities our students have to develop their skills and has meant the ways they learn and the environment in which they do...

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Excited esports players celebrating a win, highlighting teamwork and enthusiasm in gaming culture.
  • by Simon Davenport

How does Esports help your students?

The world of Esports is extremely popular for young people with around 81% of 12 to 15 year olds playing video games for nearly 12 hours per week on average according to Pearson. The number for female gamers aged 5-15...

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Logo of Tangible Africa promoting coding and big data education initiatives.
  • by Simon Davenport

How Tangible Africa Empowers Students with Computational Thinking

Imagine a world where every child, regardless of their circumstances, has access to the power of coding and computational thinking. A world where even those in remote "un-plugged" communities can become the software developers of tomorrow. This vision is the...

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Hands assembling Sphero Blueprint mechanical parts on a blue tabletop with instructional materials and tools.
  • by Simon Davenport

Creative Classroom Activities with Sphero Blueprint!

Sphero Blueprint is a modular system of easy-to-handle mechanical engineering parts to teach middle and high school students diverse, scalable, and creative engineering and robotics concepts. Blueprint classroom units each consists of three types of lessons. Level One - Foundation...

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Educator engaging students with Makeblock robotics kits in a classroom setting.
  • by Simon Davenport

Nurturing Young Minds: A Journey through the Makeblock Education Range

Educators are constantly on the lookout for innovative tools and technologies to engage our students in the world of coding and robotics. Makeblock offer a comprehensive range of solutions designed to cater to the diverse needs of students at different...

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Students engaging in hands-on learning with Sphero Blueprint Build Kit in a classroom environment.
  • by Simon Davenport

Unleashing Creativity and Engineering Excellence: Exploring Sphero Blueprint Build Kit

Welcome to the future of hands-on education with Sphero Blueprint Build Kit! Tailored for middle and high school classrooms, this innovative kit is changing the way students learn foundational engineering concepts. Dive into the world of mechanical and structural engineering...

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Illustration showcasing educators and students developing transferable skills like teamwork, leadership, and problem-solving for back to school.
  • by Simon Davenport

5 Transferable Skills Educators Should Prioritise For 'Back to School'

As educators gear up to return to school, they're not only preparing to impart academic knowledge but also equipping students with skills that extend beyond the classroom. Transferable skills are essential for students to thrive in various aspects of their...

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A CreativeHUT instructor engages with schoolchildren during a FIRST® LEGO® League workshop.
  • by Simon Davenport

Supporting 80+ Schools Through FIRST® LEGO® League: An Interview With Ian Green From Nissan Skills Foundation

In a long term partnership, CreativeHUT have been working with the Nissan Skills Foundation to bring life changing STEM experiences for children aged 4-16 in the North East. As a delivery partner of First® LEGO® League - A global program...

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